Random and noise nodes produce deterministic procedural values that can be animated safely.
This page lists 3 nodes.
Random
random
Produces deterministic pseudo-random values from a seed.
| Property | Value |
|---|
| Stage | shared |
| Performance cost | medium |
| Input | Type | Required | Default |
|---|
seed | float | Yes | 0 |
Outputs
Noise 1D
noise-1d
Produces smooth deterministic one-dimensional noise.
| Property | Value |
|---|
| Stage | shared |
| Performance cost | medium |
| Input | Type | Required | Default |
|---|
value | float | Yes | 0 |
scale | float | Yes | 1 |
Outputs
Noise 2D
noise-2d
Produces smooth deterministic two-dimensional noise.
| Property | Value |
|---|
| Stage | shared |
| Performance cost | medium |
| Input | Type | Required | Default |
|---|
position | vec2 | Yes | [0, 0] |
scale | float | Yes | 1 |
Outputs